SHOP

Tom Hall - Past, Present, Below Cover Art
Apr 2010
<a href="http://shop.overlap.org/album/tom-hall-past-present-below">Tom Hall - Where Nothing Touches, You or Me by Overlap.org</a>
Electricwest - Detatch Cover Art
Mar 2010
<a href="http://shop.overlap.org/album/electricwest-detach">Electricwest - Still by Overlap.org</a>
Launched Creative Commons Case Studies Project
23 Jun 2008, 11:35pm +0000 by rejon

This is the next 30-45 days (okay a month) of knocking out all kinds of projects I’ve had in the queue for months, literally. The first of these is the Creative Commons Case Studies project. Seriously, this one has been touched by so many people for countless months now.

I remember when Mike Linksvayer wanted me to push this one out and TVOL and I sat in a room looking at each other like what the hell is this vague task Mike just gave us ;) Well, it coalesced at the CC Taiwan

It also now helps me feel like the information side of Creative Commons infrastructure is pretty solid. I won’t say complete, but at least up to par with most projects of this size. To go along with this release, Alex and I shuffled around some of the /projects page at creativecommons.org and there is now a section called “Information” which is useful for all those seeking out about why use CC. Please all, feel free to use these sections.

Joi just blogged a chunk of the Case Studies blog post I did over at CC’s blog, which I’ve sourced below:

Creative Commons Launches Global Case Studies Project
Jon Phillips, June 24th, 2008
Brisbane, Australia & San Francisco, USA — 2008 June 24

Today Creative Commons (CC), in association with Creative Commons Australia, officially announced the release of the Case Studies Project, which is a large-scale community effort to encourage all to explore and add noteworthy global CC stories. Creative Commons provides free tools to allow copyright-holders to clearly show rights associated with creative works, and now this project shows how notable adopters like author Cory Doctorow, web video-sharing company Blip.tv, and open film project “A Swarm of Angels” have successfully used CC licenses.

And, Joi had this to say about the project:

This is a very important initiative and I hope everyone will contribute and use this resource. In order to make CC ubiquitous, we need support from businesses to get it integrated into the tools and the infrastructure. We need to prove that CC is not only good for society and culture, but makes business sense too. These case studies will be very important to help drive home the fact that sharing is good for business in addition to being “the right thing to do” in other respects.

This also helps make the case to creators that you sharing makes sense for professionals as well.

The next big projects to focus on are the Metrics project, PDWiki Projects (Open Library with CC/PD integration and PDRegistry.ca). No links you say! Well, they are mostly out there in the ether so you can do investigation to find out what these cool projects are that I’ve been working on for a couple of years, seriously!

SIDENOTE: For all you friends of Open Clip Art Library and ccHost, a few of us will be heading to Berkeley to meet at Mudrakers Cafe at 2 PM this Thursday, June 26, 2008 until whenever (~5 PM) to hack with legendary hacker, Victor Stone on ccHost 5.0, the engine behind ccMixter.org, Open Clip Art Library and Open Font Library. I want to do some code fun and not just my talky talk I do mostly these days.

Originally from Launched Creative Commons Case Studies Project

ccHost 4.5 Out and Liblicense 0.7 Too!
18 May 2008, 1:54am +0000 by rejon

Mike blogged about the ccHost 4.5 release for all you to update your sites to for stability right before the massively updated 5.0 arrives on the scene. If you have forgotten, ccHost is the engine behind Open Clip Art Library and Open Font Library (which both need developers). More info below:

Two new releases of ccHost today, the remix-oriented media hosting software that drives ccMixter:

4.5, the final release from the 4.x tree. 4.0 was released March 6 last year.

5.0beta is the code that has been running on ccMixter for several months (5.0alpha was available in February.) The missing piece needed to make 5.0 final is updated administrator documentation.

The software is licensed under the GPL and downloadable from sourceforge or our source repository.

Also, Asheesh packaged up liblicense 0.7 which is useful for all wanting to add licensing to your application. I want to get liblicense into a couple of applications like Eye of Gnome and something else fun. Any ideas open source developers? There are resources to help work on this at Creative Commons if you are interested in something fun:

I just released liblicense 0.7.0 on SourceForge. It fixes the Python bindings. They’ve been broken since the 0.6 release, it seems. Some functionality in them probably worked between 0.6 and 0.7, but (read on for more)…


LL_LICENSE and other constants were “extern const char” arrays before. Now they’re just lousy old #defines. This way, even though the strings might appear more than once in memory, it’s very simple for the IO modules like exempi.so to refer to those constants.

Before, due to dynamic linker loading order issues, if liblicense.so were added to a process’s memory memory map at runtime, if liblicense then tried to dlopen() its modules, the modules wouldn’t be able to find those constants. What a drag! That broke the Python bindings’ ability to use the modules.

Now, I guess that’s still true, but the modules don’t need actual symbols from liblicense anymore.

I noticed this issue in the process of creating and testing RPMs for Fedora. I had to bump the SONAME because this removes symbols from the library.

You can grab it on SourceForge, and perhaps soon in Fedora Rawhide.

Originally from ccHost 4.5 Out and Liblicense 0.7 Too!

Yes, Use CC to Free Your Stuff IANAL
, 1:43am +0000 by rejon

Yes, I do get paid by Creative Commons, but I’m speaking in a personal capacity in response to the post on i, quaid about using CC licenses.

My answer is yes, using CC is better than using nothing where anyone would have to ask you for permission to use your work which is locked by default in many jurisdictions, including U-S-of-A. And, if you want to contribute to the solution you and others seek, use something like CC Attribution or the CC Public Domain dedication. New things like CC Zero coming down the pipe are good to with a system in place to encourage social solutions per community (called “social norms”) rather than legal solutions, like the NC, SA, ND conditions, which I have been super excited about for some time and pushing hard, because that is what we have been doing with Open Clip Art Library for ages by using PD and encouraging attribution.

I shouldn’t tell you what to use, but I do personally think that the NC condition is a gateway into the free universe. Without it, you will get a situation where less people will use more free licenses. And, in my experience as well, individuals are the ones using the NC condition more than businesses, which often times select the CC Attribution or the CC Public Domain dedication for all content submitted to their site, like Digg.com (look at the bottom of the page). Please do conjecture about why this is, as I’m curious to why others might think this is the case.

With that being said, IANAL )

Originally from Yes, Use CC to Free Your Stuff IANAL

Thanks to the Fedora Project, LGM Goal Met
28 Apr 2008, 12:04am +0000 by rejon

I wanted to send a big thank you out to The Fedora Project, Max Spevack and Greg DeKoenigsberg for their support of the upcoming Libre Graphics Meeting 2008 in Poland, May 8 – 11!

Dave Neary wrote a good overview of the state of the massively successful fundraiser we put together with Pledgie.com (try it out if you want to raise money for your cause!).

It is still not too late to donate money (you can use paypal with the previous link ;) which will help get more developers to the event. Cheers to all who gave too and linked to the various posts thus truly shedding light onto the huge community of free and open source graphics users and developers out there in the world )

Originally from Thanks to the Fedora Project, LGM Goal Met

Support the Libre Graphics Meeting 2008 in Poland
01 Apr 2008, 8:45pm +0000 by rejon

We are trying to raise USD$ 20,000 in the next 16 days before Friday, April 18th in order to support the conference and travel from so many Free and Open Source software developers to attend the 3rd Annual Libre Graphics Meeting (LGM) conference in Wrocław, Poland May 8 – 11 – the premiere event bringing together free and open source creative software application developers for a productive international conference (emphasis on productivity!).

This is really a big community drive for all you users, supporters, and companies to donate money so that all us free and open source developers may get together to have a productive face to face meeting. The last two LGM’s have been invaluable to coordinate, consolidate and create the future in a free and open source way.

For the next 16 days, we want all the supporting projects to put a note about this pledge drive right on their front page of their website! You can use the badge below as well to help us raise money!

Support the Libre Graphics Meeting and make a donation at www.pledgie.com !

You can also help by spreading the url to our pledgie campaign: http://pledgie.com/campaigns/613

And, don’t forget to digg this story: http://digg.com/linux_unix/Support_the_Libre_Graphics_Meeting_2008

More from the Pledgie.com page:


What is the Libre Graphics Meeting?

The Libre Graphics Meeting brings together developers and users of free software graphics applications, such as the GIMP, Inkscape, Scribus, Blender, Krita, the Open Clipart Library and more.

In its third edition, the organization needs your help! You can support your favorite graphics application, and ensure that the travel costs of as many volunteer developers as possible are paid to ensure that this edition of the conference is more successful that its predecessors.


Where will the money go?

We have kept costs associated with infrastructure to a minimum. Over 80% of the conference budget will be spent on subsidizing travel and accommodation costs for developers.


A non-profit organization

All donations will be made to the conference organizers via the GNOME Foundation, a 501(c)3 tax exempt US-based non-profit, so donations will be tax deductible for US taxpayers. We would like to thank the GNOME Foundation for their support.

Originally from Support the Libre Graphics Meeting 2008 in Poland

Inkscape 0.46 Released
26 Mar 2008, 1:56am +0000 by rejon

Download the latest copy of your favorite editor everone!!!

More from Bryce’s post:

The Inkscape community today is announcing the release of the newest
version of its open source vector graphics editor. Inkscape 0.46 is a
major update that introduces native PDF support. The implementation of
PDF support in Inkscape provides an easy, open source solution to
editing PDF documents.

Tons of new features and performance improvements are included in this
release. Dialogs now have the ability to be docked to the editing
window. Gradients can be edited completely on-canvas. The new Paint
Bucket Tool fills bounded areas with color. A new 3D Box tool helps
create perspective-correct drawings. A new Tweak tool provides an
intuitive method for editing paths and painting objects. The new Live
Path Effects feature can create “brushes” and various organic effects on
paths. Improvements to color management include support for color spaces
other than sRGB. Most SVG filters are now implemented, and a new
powerful UI is provided for editing filter stacks.

Downloading Inkscape 0.46

Inkscape 0.46 is already included by default in Ubuntu Hardy so just
install it normally. Ubuntu Gutsy users can install by adding the
following to System : Admin : Software Sources : Third-Party Software:

deb http://ppa.launchpad.net/inkscape.testers/ubuntu gutsy main
deb-src http://ppa.launchpad.net/inkscape.testers/ubuntu gutsy main

Macintosh OS X users can download a Leopard Universal package from our
SourceForge site:

http://sourceforge.net/project/showfiles.php?group_id=93438

Packages for Fedora, Debian, Windows, and other platforms should be
coming soon.

For more information

Complete Release Notes for 0.46:
http://wiki.inkscape.org/wiki/index.php/ReleaseNotes046

Community Contributed Screenshots:
http://inkscape.org/screenshots/

Here are the example screenshots demo’ing 0.46…its hot!

Version 0.46
http://inkscape.org/screenshots/gallery/thumbs/inkscape-0.46-tweak-path_thumb.png

The path changing modes of the new Tweak tool
allow you to push, shrink, grow, attract, repel, or roughen any path,
easily and naturally sculpting exciting freeform shapes. This is a lot more
convenient than the Node tool not only because you don’t need to think
about nodes, but also because it can work on any number of selected
paths at the same time.

http://inkscape.org/screenshots/gallery/thumbs/inkscape-0.46-tweak-color_thumb.png

The color changing modes of the new Tweak tool,
paint and jitter, are very similar to the way a soft brush
works in a bitmap editor. If you have a number of separate
objects, you can select them all and paint over them with
any fill or stroke color.

http://inkscape.org/screenshots/gallery/thumbs/inkscape-0.46-stockpatterns_thumb.png

Inkscape 0.46 comes with a selection of stock patterns,
accessible via the Fill and Stroke dialog. It is now much
easier and faster than before to fill a path with stripes,
checkerboard, or polka dots.

http://inkscape.org/screenshots/gallery/thumbs/inkscape-0.46-screenshot-mac_thumb.png

The use of effects which previously required to manually installed
some Python modules is now straightforward on Mac OS X: they all work
out of the box. In addition, Inkscape’s interface was made more Mac-
friendly by the use of a default theme. This theme reflects the
changes made in OS X system preferences (Appearance panel) and works
with Graphite (as demonstrated here) or Aqua variants. For advanced
users already having a custom ~/.gtkrc-2.0 file, the theme is not
enforced and their personal settings are respected.

http://inkscape.org/screenshots/gallery/thumbs/inkscape-0.46-paint-bucket_thumb.png

The Paint Bucket tool works just like the Paint Bucket tool
in bitmap image editors — clicking in an area fills the area with the
chosen color. Unlike other editors, the Inkscape tool features
some additional fill methods to help you finish your work faster.

http://inkscape.org/screenshots/gallery/thumbs/inkscape-0.46-lpe-twilight_thumb.png With SVG Filters and Inkscape’s new Live Path Effects, the available options and ease of editability to accomplish various visual effects has been greatly enhanced. The picture in this screenshot utilizes a number of features such as Tiled Clones, SVG Filters, Live Path Effects, Clipping and Masking, Multi-stop Gradients and more. This screenshot shows the parameters used on a patch of hair created with the Stitch Sub-Curves Path Effect. Additionally, you can see how handy having docked dialogs is to un-clutter the workspace with the side benefit of increased productivity. To see the full version of this picture you can click here.
http://inkscape.org/screenshots/gallery/thumbs/inkscape-0.46-lpe-pathalongpath_thumb.png

The Path along Path effect can curve a path along another path.

When this effect is applied to path A (called skeleton), another path B

(called pattern) can then be passed as a parameter. The result is that

path B is bent along path A. With the node edit tool, path A can be

editted on-canvas and the result is updated live.

This provides a direct equivalent of “vector brushes” or

skeletal strokes” features in other vector editors.

http://inkscape.org/screenshots/gallery/thumbs/inkscape-0.46-engraving2_thumb.png

This example shows how the new hatching techniques can be used to produce a traditional
line engraving from a photo. Note also that thinning/thickening can be used not only for
hatchings but for sculpting arbitrary paths – easy shape morphing without the Node tool!

http://inkscape.org/screenshots/gallery/thumbs/inkscape-0.46-engraving1_thumb.png

Several new features were added to the Calligraphic pen to make Inkscape capable of the
ancient art of line engraving. This screenshot demonstrates tracking a guide path
to hatch areas quickly and uniformly; tracing background to make your pen width reflect
the lightness of the background in every point; and thinning/thickening that lets you
change the darkness of your hatchings at any point, or even erase parts of the drawing.

http://inkscape.org/screenshots/gallery/thumbs/inkscape-0.46-01-angled_guidelines_thumb.png

Now all guidelines are angled. The usual horizontal and vertical guidelines
have become angled at 0/90 degrees. To change to a different angle, just
double-click the guideline you want to change and enter the values. You can also
create a guideline with an angle of 45 degrees by dragging the guideline from
the ends of the rulers. You can also create an angled guideline from a straight
line. Draw this line and press Shift+G.

ShareThis

Originally from Inkscape 0.46 Released

liblicense 0.5: first stable version of C library supporting CC and licensing metadata – Creative Commons
16 Jan 2008, 1:49am +0000 by rejon

Asheesh blogged about the super-cool liblicense 0.5: first stable version of C library supporting CC metadata – Creative Commons. The thing I would add for all you out there in licensing land is that this generalized to support all free and open content licensing as long as it uses the great RDF developed by CC to express a license:

With the help of Hubert Figuiere, Nathan Yergler, Peter Miller, Scott Shawcroft, and Jason Kivlighn, I’m happy to finally announce a new version of liblicense. Summary: Now this is really worth using.

For those just joining us now, liblicense is a library to make it easy to add CC metadata support to desktop and server side software you write. The biggest reason to choose liblicense rather than handling CC metadata yourself is that we (huge thanks to Jason and Hubert) have written handlers for many file formats. We use Hubert’s Exempi library that is derived from Adobe’s Free/Open Source XMP library.

The two major driving factors on this release were making it crash less and providing a stable interface (API and ABI) for others to build upon. Earlier versions of liblicense would crash on invalid files. Also, crucially, this release has metadata inside the library, called “shared object versioning,” indicating what features the library supports.

As always, you can reuse this under the terms of the GNU LGPL. It’s interoperable with our metadata panel for Adobe applications, supports embedding into files ranging from JPEG to MP3 to Ogg Vorbis, and is available from SourceForge.net. It is written in C and comes with bindings for Python and Ruby. Finally, thanks to Venkatesh Srinivas for his tireless help.

I haven’t had as much time to blog about this project. I’m super proud of the work done by Scott, Jason, Asheesh, Nathan Y., Hubert, Peter Miller and many others! Thanks guys.

Now, onto the big business! Let’s get this library added to KDE 4.1, the Gnome desktop, and some other example apps like Eye of Gnome (EOG), Rhythmbox, Inkscape, etc. Is anyone interested in this? We need to get it plugged-in. Currently, KDE folks are planning on including in KDE 4.1, so I’d like to talk more with other about getting it into Gnome apps, and more specific apps to drive usage and development of this app. Also, we want to get liblicense integrated into OpenMoko, as liblicense creation happened in order to enable content license read/write on al our devices…ebooks, mp3s, etc, that have their licenses inside.

BTW, liblicense comes with an awesome command-line program called license. All it does is allow for getting and setting of license information on files on your desktop!!! It handles content right now, but there is no reason it can’t handle other things…like source code, etc…just need developers!!!

Originally from liblicense 0.5: first stable version of C library supporting CC and licensing metadata – Creative Commons